With SplineLand you can lay roads over the terrain as well as create and level areas, generate bedding courses and ground cuts at selected angles and heights. ![]() Possibility to use any types of splines, including open splines.Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that particular area, without overloading the whole scene.Creation of precise and topologically correct terrains from splines representing topographic contours.Splines can be topographic contours in one plane each, or can be just any shape. ![]() Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. ![]() SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |